I was aware of Wii’s 3rd party developer woes but the novelty aspect is something that I’ve never really considered.  Wii console sales are still doing great but are majority of consumers skipping on software?  In a recent interview with Gamasutra Microsoft’s Aaron Greensburg suggested just this,

Everyone says that eventually the novelty will wear off, right? I think that a lot of the people that are buying that console today are not people that have generally bought consoles in the past, right?

You see they’re not buying games on it, right? They’re buying it, it’s like something they break out when people come over, and it’s maybe a fun thing, but it’s almost like the same people that buy a karaoke machine, you know? They’re not really buying it for games, they’re just buying it as a novelty.

Regardless of Aaron’s biased views he does bring up a good point.  These statements probably hold true to non-gamers and those who own karaoke machines, but what about us real gamers?  We’re the deciding factor of whether a title or platform will eventually sink or swim.

When a game releases on all platforms which you do you purchase it for?  When’s the last time you picked up a Wii title?  When’s the last time you picked up your Wiimote?  Has the “novelty” worn off?  What do you think?